I havnt tested Crowfall yet so this has inspired these thought
When I play MMORPG's personally I like to play one class or character and put all my time making that class as best as he can be. Now I understand that in crowfall you can have different vessels and archetypes.
So saying this I have Four questions
First Question
Can I design my archetypes before hand and use that as a template so I look the same every time or even change my appearance with each vessel. Im guessing the vessel though may have a appearance at first if you find the body you can alter it anyway you see fit.
Answer1) From what I understand, you pick your appearance when you equip a vessel. Its unknown if there'll be templates or not, at least for launch.
Second Question
Will there be a training ground on character creation? (Im guessing having a Eternal Kingdoms I could probably just make all the characters I want and run around my EK to I find an archetype I feel like I want to play.)
Answer2) For launch, I doubt there'll be any formal training ground, but the EKs can act as such
Third Question
Once im in my Eternal Kingdoms is that were my character creation starts? Do I get a basic vessel for every archetype so I can run around in my EK to I find a Archetype I like the feel of?
Answer3) I imagine there'll be some system in place, but how ACE will handle first time character creation is unknown.
Fourth Question
So if I can create a look for each archetype regardless of the vessel does that mean I can alter my "physical appearance" anytime or once I choose my look I have to pay money to change it.
Answer4) I think once you choose a look, you'll have to change vessels or pay to change appearances, but ACE hasn't said much on changing your appearance.
(I personally dont mind either if people are free to change there appearance anytime because its just a "mortal Coil" or if its a physical manifestation of your soul so it cant be changed lightly. Meaning that when you see the player lets say "dragonslayer200" he always looks the same so you can recognize him. You know that assassin because hes been hunting you down for weeks. I presume you wont be locked to the vessel appearance because people want to have customization)
The reason I would like to see a training ground on the character creation screen, is that I dislike (In current MMOs) how I have to make a character name it and than delete it just to try out every class and sometimes there is a cut scene in front of it with a tutorial. I know it feels like im just lazy but I would like something like a small room you could swing your sword in a dummy do some jumps get the feel of each archetype, so I can create that character before I start the game. Personally when I start the game I dont want to have to backtrack straight away to play around with some sliders or different hair. Even though my vessel may die I want to be able to create my "look" in a alternative space so I dont have to keep deleting and re making my character to I get it how I like it. When I finally decide on an archetypes and appearance thats when I want to start my journey. (I guess I RP to much)
Saying all this if there is lets say an alter in my EK and the first time I make an archetype I can just simply delete my "blueprint" I guess that would be a nice way not to break my immersion and constant loading screens while im tweaking around with his appearance. Which brings up the question again would that delete that archetype for ever (with its skills) or do I need to pay for cosmetic changes.

Dec
The Worlds are made of voxels – which means the entire World is destructible
"It’s amazing that we crossed this milestone just days before the first public test of our persistent world server," notes J. Todd Coleman, ArtCraft Entertainment CEO and chief creative officer. "Until now, we’ve been limited to testing modular systems like combat or castle destruction. This is our first chance to play the game in a large, sprawling game world and for days instead of hours.”

May
Crowfall Legionnaire Healing
The only worthy complaints I agree with are those of the Legio's ability to generate rage. The Legionnaire's "c" ability works fine if you think of it as a buff that heals rather than a heal that buffs.
Aug
Here are some more crowfall ideas
Similarly most dps and healers had a detaunt that made you deal less dmg (again 25% or 50% I think) that made you deal less dmg to the one who cast the detaunt on you

Jun
The worlds in Crowfall would be made of voxels
At this point my interpretation (speculation) is that they've been trying to make the voxelized terrain work in Crowfall to allow digging and ground destruction, but for a few reasons it would not make it in

Sep
Here's my idea about Crowfall Online
Glad you are giving suggestions, but the concept doesn't seem to mesh with the Crowfall vision. Maybe try something like it on a Crowfall to see what people like, which is great about having multiple rulesets.

Sep
The principle commodity for PvP in Crowfall should be the Player
And, given what Crowfall is going to be based on it's my viewpoint as well, generally speaking, in Crowfall.