Five of Crowfall’s eventual 13 archetypes will be available to players in this round of testing
Independent game developer ArtCraft Entertainment, Inc. revealed that external pre-alpha testing has started for the "Castle Siege" system of their flagship title, Crowfall, which marks the point where Crowfall starts to separate from the other games available in the market.
A Massively Multiplayer Online Game (MMORPG) that centers on political alliances and feudal conquest, Crowfall has been described as “a throne war simulator.” With heavy focus on player versus player gameplay, opposing sides collide in the unending struggle for glory, wealth and power.
In this latest phase of testing, Pre-Alpha 2.0: Siege Perilous, participants split off as soldiers supporting Chaos or Order, either laying siege to or defending a castle. In addition, the castle destruction system is now online, allowing players to tear down walls and topple towers with real-time server side physics.
Five of Crowfall’s eventual 13 archetypes will be available to players in this round of testing: Champion, Confessor, Knight, Legionnaire and the recently-added Ranger.
A project jointly supported by crowdfunding and private investors, Crowfall’s 2015 Kickstarter remains among the most successful campaigns in the video game category. Interested players can learn more about Crowfall and sign up for the free beta test at Official Website.

Aug
Going into a universe like Crowfall is a mixed bag for me personally
I'm hoping menmbers of the Crowfall dev team pop up and start telling us about what mad Roleplayers they are too

Jun
Templars were a promotion class
The Templars, fanatical soldier-priests of the Cleansing Flame, have pledged themselves to this end. Templars are the strength of the Temple, enforcing its will in the World and smiting any who oppose the cause of Righteousness.

May
Split body animations
so why not just speed them up? I've seen people ask for animations with more movement built into them, so why not just alter animations so they all actually move your character in some way instead of root them to the ground?

Sep
Here's my idea about Crowfall Online
Glad you are giving suggestions, but the concept doesn't seem to mesh with the Crowfall vision. Maybe try something like it on a Crowfall to see what people like, which is great about having multiple rulesets.

Sep
The principle commodity for PvP in Crowfall should be the Player
And, given what Crowfall is going to be based on it's my viewpoint as well, generally speaking, in Crowfall.

May
No racial restrictions fantasy MMORPG new online games - Crowfall latest revelations
Crowfall creative director of J. Todd Coleman at the forum to update an article, which describes the process in the game's character creation, a beautiful original paintings, as well as a game contains important information about the illustrations.