Crowfall Campaign Types
Been thinking about Campaign types. In an Infected World Campaign, the Balance faction’s victory condition requires them to ensure that the Order and Chaos factions do not accumulate more than a certain percentage of victory points than the other. This results in a unique practical goal for the Balance faction that will no doubt require more complex tactics than that of the other two factions.
It occurs to me that guilds will in most cases have members of multiple factions in their ranks, so that if and when they play in an Infected World Campaign, a single guild will have players on each of the three teams. This seems like it will naturally benefit and support the type of gameplay the Balance faction will have to undertake, and cause trouble for that of the Chaos and Order factions.
For example, knowing how many victory points each side has will be vital. I assume there will be no in-game scoreboard providing this information, so it would have to be tracked manually or the intel obtained via spying etc. Based on this, the Balance team would then help or hinder whichever of the two other teams whose victory points total they needed to aid or inhibit in rising.
The Vessel system may make such spying easier, depending on the mechanics involved. Do we think that will be the case? Does the advent of the Vessel system impact certain campaign types more than others? Certainly a big factor when it comes to import rules...for no-import Campaigns, you would be forced to use what you can find or craft it would seem. Definitely a huge factor now unless I`m mistaken...

Nov
Two great announcements for you today!
First, we just crossed the line of $3 million in crowdfunding! Add that to our investment funds and licensing money and it puts us right at $10 million in project funding. Both of these are huge financial milestones for us, and we will be forever grateful for your continued faith in our team and in Crowfallgold.com.

May
My first Crowfall experience
I wish there was a testing zone that I could at least try out each class and see how it plays without all the lag and having to wait for a test date.

Sep
Here's my idea about Crowfall Online
Glad you are giving suggestions, but the concept doesn't seem to mesh with the Crowfall vision. Maybe try something like it on a Crowfall to see what people like, which is great about having multiple rulesets.

Sep
The principle commodity for PvP in Crowfall should be the Player
And, given what Crowfall is going to be based on it's my viewpoint as well, generally speaking, in Crowfall.

May
Legionnaire Promotion Classes (according to Regulus)
He has unique combination of physical ranged attacks, support skills and mobility that makes him very desirable in a group of ranged archetypes and a dangerous solo-er due to exceptional kiting ability

Jan
Taking a Look at the Templar Resource
The final Crowfall Archetype to be examined for 2016 is the Templar. In a blog post on the official site, Mark Halash writes about the Templar's Powers and UI, starting off with a discussion and reminder about "minimum viable powers". From there, the article examines the history of Templars and the differences between Confessors, the liturgical/arcane part of the church, and Templars, the military/martial part of the same.